RaNdOmNeSs: Video game toys, action figures, and trading cards at Target…

Here are some pictures of toys (K’NEX and others made after some video games)… Below are some pictures with notes above the pictures saying what the pictures are of. Enjoy!

Halo lego toys and action figures.

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Mario Kart 3DS demo gameplay

Wow, despite this being another Mario Kart game, I am really interested in it. I lost interest in the Wii game very quickly, but the DS game I still go back to and play every now and then. I can’t wait to have this in my 3DS this year, will be a lot of fun with the 8 player online with friends!

Super Mario 3D – demo gamplay with audio

While the demo doesn’t show anything really that exciting for the Mario series, it is a demo after all. I can’t wait to play Super Mario on my 3DS this year, it will be awesome!

Iwata and Sakurai discuss Smash Bros, Wii U, and more

– talk of creating another Smash Bros. began internally soon after the launch of Brawl
– Iwata thought that it might not be fair to ask Sakurai to create a Smash Bros. game for 3DS after just wrapping Brawl
– Kid Icarus: Uprising was decided as Project Sora’s first game, as a way to build up knowledge of the platform
– newly hired staff at Project Sora had no idea that they were coming on-board to work on a Smash Bros. game after Kid Icarus
– Sakurai new automatically that a new Smash would be requested for both 3DS and Wii U
– Sakurai feels that just adding in new characters, better graphics and more stages wouldn’t be the right path for this new Smash Bros.
– Sakurai believes a portable Smash experience allows for new ideas, but it also becomes more personal than the console experience
– both Iwata and Sakurai said that adding an element of growing your character through in-game experience would ruin the game
– Sakurai would like to see players build up their character on 3DS and then take them over to Wii U to show off
– this would make the “personal” portable space and the stadium-like “public” console space mesh together
– Wii U’s power could lead to 60 frames per second visuals, high quality graphics, dynamic effects, and smooth character movements
– Sakurai feels the connectivity between both games is very important
– Sakurai wants the 3DS version to be a slightly different experience than what we’re used to
– he’d like to have players helping one-another
– while Sakurai has headed up areas of Smash Bros. games like game balance and character strength settings, he’s hoping to have the staff take that on for these titles
– first plans for the game’s development is basic gameplay systems of Smash Bros. X to 3DS and Wii U
– Sakurai warns that if he can’t find the right staffers to work with, he’ll either take 5 years to make the game with a small team, or end up making just one version of the game

It is exciting that we are going to get two versions of Smash Bros. within the same generatio, and I doubt that Sakurai will follow up with the 5 years or 1 version thing, it sounds more like an empty threat to me. The Wii U version sounds like it is going to be absolutely fantastic and by the sounds of what Nintendo is doing with online now, we will finally get a true online Smash experience.

Also does anyone else think that we are going to start seeing more cross-platform games happening now between Wii U and 3DS?

Paper Mario Trailer

Nintendo has released a new trailer for the Paper Mario game in development for the 3DS. I really like the flow and the art style of the game. It looks to be a defining title in the Paper Mario series and I hope we hear more about the game soon!

Hanglide with Mario Kart 3D this holiday season!

A New Dimension of Kart Racing

The newest installment of the fan-favorite Mario Kart™ franchise brings Mushroom Kingdom racing fun into glorious 3D. For the first time, drivers explore new competitive kart possibilities, such as soaring through the skies or plunging to the depths of the sea. New courses, strategic new abilities and customizable karts bring the racing excitement to new heights.


* The Mario Kart franchise continues to evolve. New kart abilities add to the wild fun that the games are known for. On big jumps, a kart deploys a wing to let it glide over a track shortcut. When under water, a propeller pops out to help the kart cruise across the sea floor.
* Players can show their own style by customizing their vehicles with accessories that give them a competitive advantage. For instance, giant tires help a kart drive off-road, while smaller tires work best on city courses.
* People can choose to race as one of their favorite Mushroom Kingdom characters or even as their Mii™ character.
* New courses take players on wild rides over a mountain road, on city streets and through a dusty desert. Nintendo fans will recognize new courses on Wuhu Island and in the jungles from Donkey Kong Country™ Returns.
* The game supports both SpotPass™ and StreetPass™ features.
* Players can compete in local wireless matches or online over a broadband Internet connection.

I wasn’t sure what to expect out of a new Mario Kart game since I thought maybe the games had hit their prime. But now I see that Nintendo can continue to innovate in new ways. Hangliding sounds really awesome, and the underwater courses look really cool. I can’t wait to explore them while avoiding blue shells! So awesome that we are getting both Mario games this year on the 3DS! ^_^

Super Mario 3D coming this year!

A New Look at Mario as He Jumps into 3D

Past Mario™ games have let the blue-suspendered hero roam around fully rendered 3D landscapes. Now, for the first time, players can see true depth of their environment without the need for special glasses. Super Mario™ is a 3D evolution of classic Mario platforming featuring new level designs and challenges.


* 3D visuals make it easier for players to judge the depths and distances in their environments. Players can more accurately judge the jump to the next platform or how far Mario is from a question block.
* New and familiar abilities add unique game-play strategies to the adventure. Mario can perform a rolling somersault attack or run fast with a dash move. Or, as Tanooki Mario, he can use his tail to hover, perform floating jumps or attacks.
* The Circle Pad gives players complete control to confidently move Mario through fun and challenging environments.
* New enemies include Goombas with tails, tall stacks of Goombas and a Piranha Plant that spits ink to obscure a player’s view.

Wow, doesn’t it look like a mix of Super Mario 64, Galaxy, and New Super Mario Bros.? I think it looks wonderful, I can’t wait to see more of the game as the months go on. At least we won’t have to wait too much longer to get a Mario game on 3DS! I need my Mario fix, so hurry up Nintendo!