Rumor: PS Vita launching on October 28th

I’m sure you’ve heard this rumor before or something close to it. The Playstation Vita has been in the back of our minds every since it was announced. With the horrible sales of the PSP Go, many people wouldn’t think the Vita will do well. That being said, Sony recently announced PS games on Android phones. I wouldn’t expect the Vita to do that well, but then we have heard many positive things about it (like having PS3 graphic capabilities). Below is an article right out of CNET and the link to the article will be below that.

Sony’s upcoming portable game player, the PlayStation Vita, could be on store shelves October 28, a report claims.

According to gaming publication IGN, a reader sent in a flier from Blockbuster in the U.K. that lists the PlayStation Vita as launching on October 28. The flier shows the Wi-Fi-only version retailing for 229.99 pounds ($378.37) and the 3G-capable version at 279.99 pounds ($460.61).

The Vita is arguably one of the most anticipated industry launches this year. The device, which will replace the ailing PlayStation Portable, comes with a 5-inch multitouch OLED screen, dual joysticks, and both front and rear touchpads. The portable also comes with front and rear cameras for so-called augmented reality integration. According to Sony, the Vita’s graphical prowess will easily overshadow its predecessor.

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PS Vita hard to hold

According to IGN, the PS Vita is hard to hold and it sounds like the back touch panel could actually interfere with gameplay.

When I’d tell people to play Metal Gear Solid: Peace Walker, they’d usually make a crack about never using their PSP and then complain about how it hurt their hands to play the PSP for long periods of time. I call those people quitters. Yes, holding the PSP felt weird in the beginning, but when you played a bunch, you figured out how to hold it — hold the sides of the device between the grooves of your palms, index fingers on the shoulder buttons, other fingers sprawled out on the back.

That crap doesn’t fly with the PlayStation Vita. One of the big bells and whistles for Sony’s new handheld has been the rear touch pad, and that means holding it like a PSP screws up games. I played Super Stardust Delta, tried to hold the PlayStation Vita like the PSP, and I wasted a black hole. I played Shinobido 2: Tales of the Ninja (a third-person action game where you sneak up and kill guards), tried to hold the PlayStation Vita like a PSP, and I accidentally switched into first-person mode.

Sony’s planned for this problem. The PlayStation Vita has two groves on the back that are meant to hold your fingers in place when not fooling with the rear touch panel. I feel like these could be deeper, but they’re a nice idea as I need to relearn how to hold a Sony handheld. And — in a cruel twist of fate from those I mocked for complaining about the PSP — using the grooves kind of felt like it was hurting my hand.

However, these observations aren’t meant to alarm you. I’m still onboard with the PlayStation Vita. I still plan on buying one. I’m just saying that everything I’ve been doing in the portable gaming space for the last six years is wrong, and we’re going to have to learn to get over it by learning to make a new claw with our grimy mitts.

IGN